Hooks::Weapon

Definitions for Hooks::Weapon Namespace

Properties

Namespace Declaration Description
Hooks::Weapon const uint32 PlayerMedikShot Pre call before medik shot
Hooks::Weapon const uint32 GrappleGetMonsterType Pre call before Weapon Grapple checking monster type
Hooks::Weapon const uint32 WeaponTertiaryAttack Called when a player fires a weapon's tertiary attack.
Value: 0
Hooks::Weapon const uint32 WeaponSecondaryAttack Called when a player fires a weapon's secondary attack.
Value: 1
Hooks::Weapon const uint32 WeaponPrimaryAttack Called when a player fires a weapon's primary attack.
Value: 2